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There's an app for that?

My original Jan 2013 Computer Arts Column: now revised, updated and on ARB

The internet gave us clients demanding their own version of Amazon.com. Social networks gave us clients demanding their own version of Facebook. Now they all want apps that combine Flipboard, Instagram and Angry Birds. Stop. Just stop. Take a second, slam your fingers in your desk drawer, then we'll talk.

Don’t get me wrong, I’m not advocating digital (fingers, not pixels) dismemberment because I don’t like apps. Quite the opposite – I love ‘em. It’s this intimate connection on a personal device that drives millions of smartphone and tablet owners to interact with them on a daily, if not hourly basis.

There are very few situations where an app is less-effective than a website when trying to access information or engage an audience. However, if your website isn’t optimised for mobile browsing or your information would be better suited to a PDF, HTML5 web app or even an iBook, then you shouldn’t be thinking about a native app first.

At our current rate of app proliferation, in a couple of years I’ll be discussing the merits of the latest Crimewatch-sponsored Photo Fit Fat Booth or Gillian McKeith’s Turds With Friends. Brands need to focus and spend their money in the right places but designers and developers also need to push back and tell them where to stick it. So to speak.

This ill-conceived digital targeting hit home when I spoke at the Mobile World conference in Dubai last year. One of the more bizarre moments was a debate between mobile network providers (incidentally, big sponsors of the event) and developers. The premise of the debate was “should Telecommunications companies operate their own app stores?” And this set the alarm bells ringing, in my head, not at the venue.

The Telcos argued they should be able to operate outside the official app stores to avoid 30% loss of revenue and set up their own digital retail outlets. The developers wanted to sell individual apps without a store at all. With no one to physically restrain me, I was free to heckle the panel and inform them they were all idiots and not a single one of them was taking the consumer into consideration. 

Something I frequently tell developers is "Consumers don't give a crap about how complicated it is to build an app, collate all the assets, co-ordinate the contributing parties and steer the product through the Apple review process. They just want to know the end result is stable, looks and works beautifully, features appropriate content and is available through a trusted platform with a single touch and a password". As a result, I don’t get many Christmas cards from developers, but we deliver amazing results by avoiding complacency and putting the consumer first.

We’ve now reached an interesting point in the evolution of the app. On one hand we have a market voraciously pursuing the development of apps for any brand and any subject at any cost. On the other, we have those that think apps are merely a stepping stone to the next big thing.

As a designer, I spent many years defending Apple during the Jobsless wilderness years with PC devotees mocking me like a child with a melting ice lolly "Apple won't be around this time next year", "Everyone uses PCs, Macs are for the minority (designers)", "You can get Adobe software and Quark on a PC, so why would you use a Mac at twice the price?"

Anyone with a similarly negative opinion of mobile applications needs to sit back and think about what they’re really saying. Apps are neatly packaged software titles and no one in their right mind should be betting against software as a long-term investment. Consumers want the instant gratification of downloading a product direct to their device and syncing content across smartphone, tablet, desktop and TV.

If we take a sensible approach to the way we develop and the digital strategies we adopt, apps will continue to provide ‘a’ solution, not ‘the’ solution. Designers and developers must also be consultants, demonstrate a willingness to reject a bad idea and steer clients to the most appropriate digital platform – which may not always be an app.

UPDATE: When is an app not an app? When it's an iBook of course.

To illustrate the above example, Brandwidth recently launched 'Led Zeppelin: Sound and Fury' with Rhino and Neal Preston.

When we were tasked with finding the ‘best platform’ for ‘the best photographs’ of ‘the best rock band in the world’ we turned to iBooks Author for ‘the best coffee table book’.

We began working with Warner Music Group eighteen months prior to launch and ahead of the introduction of iBooks Author production software. We soon saw the shortcomings of our initial app build and the benefits of an iBook and swapped platform at a critical time.

Neal Preston’s stunning photography was ideally suited to full screen pinch-zoomed enlargements and galleries within the iBook and we brought the Led Zeppelin portfolio to life with bespoke audio commentary and additional video interviews by Neal and key industry figures.

With over 250 photos, 80 contact sheets, 25 audio commentaries, 11 video interviews, 24 Led Zeppelin set lists and many samples of ephemera and memorabilia our greatest challenge was one of logistics and effective curation.

We created a unique character for the entire project and wrapped the engaging contents in a recognisable brand that would sit comfortably with the army of existing Led Zeppelin fans and those newly introduced via Apple’s iBookstore and iPad range.

This title also introduces in-book music preview and purchase for the first time within an iBook project – just one of many boundaries pushed.

So when is an app still an app? When it's a Door!

Well, 'The Doors' to be exact. An app offered the only framework flexible enough to accommodate the high technological standards of our client – Jac Holzman, one of the world's greatest living innovators and someone we've lived and breathed this project with for over a year.

Jac founded Elektra Records and signed The Doors to the label in 1966 (amongst other highly-respected recording artists) and this app tells the story of the band through an unrivalled collection of ephemera, music and stories with over 45,000 words of text, a graphic novel depicting Jim's arrest in Miami, FBI files, an interactive timeline and map, hundreds of images and, of course... music.

It's a major step on the road to the evolution of the music box set, but don't take my word for it... here's a superb article by Stuart Dredge for The Guardian and a few words from Jac in the video below.

tags: Apps, Apple, iPad, iPhone, Smartphone, Android, Led Zeppelin, The Doors, Jac Holzman, Rhino, WMG, Neal Preston
categories: Apps, art, Books, Celebrity, Design, Digital Publishing, Innovation, iPad Mini, Publishing, Music, iBooks
Friday 05.17.13
Posted by Dean Johnson
Comments: 0
 

iPod Bless America

If you know me or read my blog, you'll probably be aware of the fact that I'm no stranger to portraiture. The power to capture a fleeting moment of a lifetime's personality is a skill not to be taken lightly. Get the glint in an eye or the slant of a mouth wrong or a mis-angled eyebrow inflection and suddenly, the portrait is of someone else entirely.

This pressure to bottle the essence of an individual then apply the visual entity to canvas holds no greater importance than when the subject is the leader of the free world. When Brandwidth were given the opportunity to work with the Smithsonian National Portrait Gallery in Washington DC we naturally (but reverentially) jumped at the chance.

So, how do you approach a project about America's figureheads without going over ground already covered by a number of other iPad apps? Well, we weren't keen to take the route of many whereby they regurgitate Wikipedia entries, shroud them in an uninspiring digital interface then spit them back out into the App Store. Others cater directly to the education market and dress the information appropriately – i.e. they appeal to kids, rather than the wider audience.

We knew we had unique (and official) access to a stunning collection of portraits, original supporting documents and artefacts. This wasn't going to be an exercise in creating 'the ultimate resource of all information about the US Presidency ever'. We wouldn't be using this as our catchy headline.

Instead, we tackled the artwork head-on, literally allowing the audience to get closer to every brushstroke in a Retina environment reminiscent of the gallery itself. This isn't a book, it's not a reference guide, it's a virtual visit to the gallery. Head straight to your President of interest or browse the full collection via the gallery's walls, delving further to discover the First Lady's portrait, historic documents, the contents of Abraham Lincoln's pockets, FDR's fireside radio broadcasts, 'Portrait in a Minute' video interviews or images of the Presidential pets.

But it's not all brush strokes and gilt frames. We took a light-hearted approach to learning about the facts behind the faces, with some interactive fun in the Games Room: test tantalising trivia, place the President with the quote and even play Presidential pairs by matching the leader to his First Lady. It's a fun way to learn and as we'll be adding more facts with future updates, the content will stay fresh. In four years, we'll even add another President!

But don't wait for another election, you can take part in a popularity contest via the app! We thought it would make an interesting feature to give you all the opportunity to vote for your favourite portrait so we gave each work of art a 'vote' button. The Leaderboard is illustrated live in the app and votes accumulate on our Facebook page to show the outside world if Washington, Lincoln or Kennedy's portrait is flavour (or flavor) of the month.

Our visit to Washington last month for Barack Obama's Inauguration gave us the perfect opportunity to launch the America's Presidents microsite so I'm not going to use any more pixels here when you can find out more there and download here for the promotional launch price of $4.99/€4.49/£2.99 to Celebrate President's Day.

It's great to finally write about a new app but you'd be forgiven for thinking we've been sat around with nothing to do for the past 12 months – our public launch (i)pad has been decidedly empty. Not so, we've been shut behind a wall of NDAs with some stunning clients and partners from Disney and Warner Music to Apple and Intel. There's a busy year ahead for Brandwidth and the wider technology industry and it remains entertaining and frustrating in equal measures as tech pundits speculate about the 'next big thing'.

Perhaps our next app should be The Vatican's Popes as that seems another hot topic right now...

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tags: America's Presidents, President, Smithsonian, Brandwidth, Pope, Portrait, Barack Obama, George W. Bush, Museum, Gallery, Bill Clinton, George Bush, Ronald Reagan, Jimmy Carter, Gerald Ford, Richard Nixon, Lyndon B. Johnson, John F. Kennedy, Dwight D. Eisenhower, Harry S. Truman, FDR, Theodore Roosevelt, Abraham Lincoln, Lincoln, George Washington
categories: Apps, art, Celebrity, Design, Digital Publishing, Illustration, iPad Mini, Publishing, Museums, Galleries
Thursday 02.14.13
Posted by Dean Johnson
Comments: 0
 

2013: Future Fiction

What's new for design, technology and publishing in 2013? A valid question but why not resolve to make a difference, rather than predict what everyone else will do.

It's all too easy to find yourself caught up in the present, like a fly in a web, albeit a digital one in this case. Attending to clients with immediate requirements and never allowing yourself time to look further ahead than lunch or the next meeting can lead to a very blinkered approach to work and life.

I am in the fortunate position where my job specifically requires me to daydream, allowing my imagination to wander, looking beyond the present and jumping headlong into the future.

I have always loved the concept of time travel but it's not the vision of future civilisations or making history tangible that intrigues me, I'm fascinated by the impact of our actions and the rebuttal of inevitability. I don't believe in fate and I have never subscribed to the theory that our lives are in any way shape or form planned for us. If they were, why even bother to climb from our beds in the morning? Why take a different route to work? Why try to shape a business or industry for the better when the end result is written in stone.

Stephen King explored the obdurate past in his novel '11.22.63', stubbornly trying to reassemble itself into a network of intersecting lines that results in the same conclusion, the same historic path, the same planned inevitability. The challenge lies in breaking these strands to change the course of history.

OK, as the option to change the past isn't currently available to us, let's focus on the future as this lies in the hands of individuals prepared to write the history books and create 'Future Fiction'. You don't have to be an author, but someone with a passion to create a narrative for history, rather than slavishly follow focus groups or base all resources on developing multiple-choice products. In order to create and shape demand, you need to define the criteria and the product yourself.

Apple's 'Think Different' slogan is as powerful today as it was when this inspirational ad aired in 1997.

From Albert Einstein to Martin Luther King, Jim Henson to Steve Jobs himself, these were individuals with strong personalities and conviction, carving out deep impressions in the very fabric of history. 

The author Philip K Dick is a great example of a 'fictional innovator' – he gave us incredible glimpses of the future with classics such as Blade Runner, Total Recall and Minority Report. A recent comment on Twitter referred to Minority Report as pure fiction that should be treated as such. Well, we may not be exploiting precogs, but we're certainly using Tom Cruise's gestural interface. Several years ago Brandwidth worked on some stunning gestural interaction and 3D plasma screen projects for Toyota, so we've been used to keeping in line with fiction in order to keep clients ahead in the 'real world'.

2013 offers us more tools than ever before to bring the future into focus. Watch out for wearable technology and a return of gestural interfaces, powered by great hardware such as Leap and Microsoft's Kinect. When scale is important, we'll move beyond touchscreens and bring digital content into our physical environment. Don't worry, that doesn't make your smartphone and tablet obsolete, just open your minds to TVs, shop windows and car interiors that need you to wave your arms around.

This is an exciting time to make a digital difference in a physical world. Don't settle for today, when tomorrow has yet to be shaped. Get out there and write the future, don't sit back and read it.

tags: Stephen King, Apple, Steve Jobs, Minority Report, Albert Einstein, Blade Runner, Total Recall, time travel, Leap, Brandwidth, Tom Cruise, Jim Henson, Think Different, Toyota, Microsoft Kinect, Martin Luther King, Philip K Dick
categories: Automotive, Innovation, Books, Gadget, Design
Tuesday 12.18.12
Posted by Dean Johnson
Comments: 4
 

Warning: Convergence ahead

In the future, we'll all be using a single device for work, rest and play – true? Well, the tech giants parading their goods at the recent IFA consumer electronics show believe they can deliver this technological utopia by the end of the year.

Sony, Toshiba, Samsung and Dell all revealed Windows 8 tablet/laptop hybrids with a combination of pens, rotating touch screens and keyboards. Great, one device fits all so this must be the future! Hold on, take a deep breath and stand back for a moment…

Apple's current line-up includes svelte laptops (slimline Airs and powerful MacBooks), the new slimmer, longer and faster iPhone5 and iPod Touch and the iPad family (more on that next month). They don't seem to be combining this lot into one device – far from it. Rather than build a single device that tries really hard to be everyone's friend like an enthusiastic puppy, they offer us a range of products that perform the best job in any given situation.

I remember clearly having an 'exchange of views' via LinkedIn prior to the launch of the first iPad. Someone had a strong opinion regarding the necessity of a stylus for the forthcoming tablet and how Apple couldn't afford to launch without one. My point was that the strength of the iPad would lie in its ability to work perfectly without the need for any extraneous peripherals – i.e. a stylus or keyboard. Both my hands feature built-in screen activation devices and the digital interpretation of a physical keyboard works effectively enough.

The iPad still functions beautifully without the need for extras and it certainly benefits from the additional weight and bulk saved. I've typed this whole article on my laptop and haven't once felt the need to touch the screen although I'd be happy to invest in a multitouch iMac (which designer wouldn't want a digital drawing board and hands up players looking for the ultimate gaming table).

The new iPod Touch is aimed firmly at the gaming market, likely to induce a final Nintendo DS death rattle and provide a superb touch and-tilt controller to accompany Apple devices across the range, from iPads to iMacs to Apple TV. More device sales, less convergence.

I'm not saying convergence isn't a good thing – it is. It's just that the technology we're being offered isn't up to the job. I want a smartphone that weighs less than my e-ink Kindle, folds out to the size of a tablet with a gestural table-top keyboard and the power of a laptop. Anything else is a compromise.

Nokia, Motorola and Amazon presented their latest devices this week and none of them were trying too hard to offer something their audiences don't want or need so they get brownie points for that. Nokia and Motorola however lose points (and $millions wiped of their share price) for showcasing hardware we can't actually buy yet.

This is just the beginning of the middle as we head deeper into gadget launch season. Nokia are still making phones, Amazon and Kobo have strengthened their positions in the e-Reader and tablet markets and laptop manufacturers are facing an identity crisis. Apple have shown their latest hand with another card in their back pocket for next month.

Design and innovation have key roles to play in this: Design = how it looks and feels, Innovation = how it works and empowers. Watch this space...

tags: iPad, Motorola, Apple, Microsoft, Nokia, Windows 8, IFA, Design, EarPod, Tablet, Innovation, Sony, Gadgets, Toshiba, iPod, Samsung
categories: Innovation, iPad Mini, Gadget, Digital Publishing, Design
Friday 09.07.12
Posted by Dean Johnson
Comments: 0
 
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