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  • Activ Right Brain
  • About Dean
  • Designing The Future
  • Speaker
  • Keynotes
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There's an app for that?

My original Jan 2013 Computer Arts Column: now revised, updated and on ARB

​The internet gave us clients demanding their own version of Amazon.com. Social networks gave us clients demanding their own version of Facebook. Now they all want apps that combine Flipboard, Instagram and Angry Birds. Stop. Just stop. Take a second, slam your fingers in your desk drawer, then we'll talk.

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Don’t get me wrong, I’m not advocating digital (fingers, not pixels) dismemberment because I don’t like apps. Quite the opposite – I love ‘em. It’s this intimate connection on a personal device that drives millions of smartphone and tablet owners to interact with them on a daily, if not hourly basis.

There are very few situations where an app is less-effective than a website when trying to access information or engage an audience. However, if your website isn’t optimised for mobile browsing or your information would be better suited to a PDF, HTML5 web app or even an iBook, then you shouldn’t be thinking about a native app first.

At our current rate of app proliferation, in a couple of years I’ll be discussing the merits of the latest Crimewatch-sponsored Photo Fit Fat Booth or Gillian McKeith’s Turds With Friends. Brands need to focus and spend their money in the right places but designers and developers also need to push back and tell them where to stick it. So to speak.

This ill-conceived digital targeting hit home when I spoke at the Mobile World conference in Dubai last year. One of the more bizarre moments was a debate between mobile network providers (incidentally, big sponsors of the event) and developers. The premise of the debate was “should Telecommunications companies operate their own app stores?” And this set the alarm bells ringing, in my head, not at the venue.

The Telcos argued they should be able to operate outside the official app stores to avoid 30% loss of revenue and set up their own digital retail outlets. The developers wanted to sell individual apps without a store at all. With no one to physically restrain me, I was free to heckle the panel and inform them they were all idiots and not a single one of them was taking the consumer into consideration. 

Something I frequently tell developers is "Consumers don't give a crap about how complicated it is to build an app, collate all the assets, co-ordinate the contributing parties and steer the product through the Apple review process. They just want to know the end result is stable, looks and works beautifully, features appropriate content and is available through a trusted platform with a single touch and a password". As a result, I don’t get many Christmas cards from developers, but we deliver amazing results by avoiding complacency and putting the consumer first.

We’ve now reached an interesting point in the evolution of the app. On one hand we have a market voraciously pursuing the development of apps for any brand and any subject at any cost. On the other, we have those that think apps are merely a stepping stone to the next big thing.

As a designer, I spent many years defending Apple during the Jobsless wilderness years with PC devotees mocking me like a child with a melting ice lolly "Apple won't be around this time next year", "Everyone uses PCs, Macs are for the minority (designers)", "You can get Adobe software and Quark on a PC, so why would you use a Mac at twice the price?"

Anyone with a similarly negative opinion of mobile applications needs to sit back and think about what they’re really saying. Apps are neatly packaged software titles and no one in their right mind should be betting against software as a long-term investment. Consumers want the instant gratification of downloading a product direct to their device and syncing content across smartphone, tablet, desktop and TV.

If we take a sensible approach to the way we develop and the digital strategies we adopt, apps will continue to provide ‘a’ solution, not ‘the’ solution. Designers and developers must also be consultants, demonstrate a willingness to reject a bad idea and steer clients to the most appropriate digital platform – which may not always be an app.

​

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​UPDATE: When is an app not an app? When it's an iBook of course.

To illustrate the above example, Brandwidth recently launched 'Led Zeppelin: Sound and Fury' with Rhino and Neal Preston.​

When we were tasked with finding the ‘best platform’ for ‘the best photographs’ of ‘the best rock band in the world’ we turned to iBooks Author for ‘the best coffee table book’.

We began working with Warner Music Group eighteen months prior to launch and ahead of the introduction of iBooks Author production software. We soon saw the shortcomings of our initial app build and the benefits of an iBook and swapped platform at a critical time.

Neal Preston’s stunning photography was ideally suited to full screen pinch-zoomed enlargements and galleries within the iBook and we brought the Led Zeppelin portfolio to life with bespoke audio commentary and additional video interviews by Neal and key industry figures.

With over 250 photos, 80 contact sheets, 25 audio commentaries, 11 video interviews, 24 Led Zeppelin set lists and many samples of ephemera and memorabilia our greatest challenge was one of logistics and effective curation.

We created a unique character for the entire project and wrapped the engaging contents in a recognisable brand that would sit comfortably with the army of existing Led Zeppelin fans and those newly introduced via Apple’s iBookstore and iPad range.

This title also introduces in-book music preview and purchase for the first time within an iBook project – just one of many boundaries pushed.

So when is an app still an app? When it's a Door!

Well, 'The Doors' to be exact. An app offered the only framework flexible enough to accommodate the high technological standards of our client – Jac Holzman, one of the world's greatest living innovators and someone we've lived and breathed this project with for over a year.

Jac founded Elektra Records and signed The Doors to the label in 1966 (amongst other highly-respected recording artists) and this app tells the story of the band through an unrivalled collection of ephemera, music and stories with over 45,000 words of text, a graphic novel depicting Jim's arrest in Miami, FBI files, an interactive timeline and map, hundreds of images and, of course... music.

​It's a major step on the road to the evolution of the music box set, but don't take my word for it... here's a superb article by Stuart Dredge for The Guardian and a few words from Jac in the video below.

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tags: Apps, Apple, iPad, iPhone, Smartphone, Android, Led Zeppelin, The Doors, Jac Holzman, Rhino, WMG, Neal Preston
categories: Apps, art, Books, Celebrity, Design, Digital Publishing, Innovation, iPad Mini, Publishing, Music, iBooks
Friday 05.17.13
Posted by Dean Johnson
 

iPod Bless America

If you know me or read my blog, you'll probably be aware of the fact that I'm no stranger to portraiture. The power to capture a fleeting moment of a lifetime's personality is a skill not to be taken lightly. Get the glint in an eye or the slant of a mouth wrong or a mis-angled eyebrow inflection and suddenly, the portrait is of someone else entirely.

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This pressure to bottle the essence of an individual then apply the visual entity to canvas holds no greater importance than when the subject is the leader of the free world. When Brandwidth were given the opportunity to work with the Smithsonian National Portrait Gallery in Washington DC we naturally (but reverentially) jumped at the chance.

So, how do you approach a project about America's figureheads without going over ground already covered by a number of other iPad apps? Well, we weren't keen to take the route of many whereby they regurgitate Wikipedia entries, shroud them in an uninspiring digital interface then spit them back out into the App Store. Others cater directly to the education market and dress the information appropriately – i.e. they appeal to kids, rather than the wider audience.

We knew we had unique (and official) access to a stunning collection of portraits, original supporting documents and artefacts. This wasn't going to be an exercise in creating 'the ultimate resource of all information about the US Presidency ever'. We wouldn't be using this as our catchy headline.

Instead, we tackled the artwork head-on, literally allowing the audience to get closer to every brushstroke in a Retina environment reminiscent of the gallery itself. This isn't a book, it's not a reference guide, it's a virtual visit to the gallery. Head straight to your President of interest or browse the full collection via the gallery's walls, delving further to discover the First Lady's portrait, historic documents, the contents of Abraham Lincoln's pockets, FDR's fireside radio broadcasts, 'Portrait in a Minute' video interviews or images of the Presidential pets.

But it's not all brush strokes and gilt frames. We took a light-hearted approach to learning about the facts behind the faces, with some interactive fun in the Games Room: test tantalising trivia, place the President with the quote and even play Presidential pairs by matching the leader to his First Lady. It's a fun way to learn and as we'll be adding more facts with future updates, the content will stay fresh. In four years, we'll even add another President!

But don't wait for another election, you can take part in a popularity contest via the app! We thought it would make an interesting feature to give you all the opportunity to vote for your favourite portrait so we gave each work of art a 'vote' button. The Leaderboard is illustrated live in the app and votes accumulate on our Facebook page to show the outside world if Washington, Lincoln or Kennedy's portrait is flavour (or flavor) of the month.

Our visit to Washington last month for Barack Obama's Inauguration gave us the perfect opportunity to launch the America's Presidents microsite so I'm not going to use any more pixels here when you can find out more there and download here for the promotional launch price of $4.99/€4.49/£2.99 to Celebrate President's Day.

It's great to finally write about a new app but you'd be forgiven for thinking we've been sat around with nothing to do for the past 12 months – our public launch (i)pad has been decidedly empty. Not so, we've been shut behind a wall of NDAs with some stunning clients and partners from Disney and Warner Music to Apple and Intel. There's a busy year ahead for Brandwidth and the wider technology industry and it remains entertaining and frustrating in equal measures as tech pundits speculate about the 'next big thing'.

Perhaps our next app should be The Vatican's Popes as that seems another hot topic right now...

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tags: America's Presidents, President, Smithsonian, Brandwidth, Pope, Portrait, Barack Obama, George W. Bush, Museum, Gallery, Bill Clinton, George Bush, Ronald Reagan, Jimmy Carter, Gerald Ford, Richard Nixon, Lyndon B. Johnson, John F. Kennedy, Dwight D. Eisenhower, Harry S. Truman, FDR, Theodore Roosevelt, Abraham Lincoln, Lincoln, George Washington
categories: Apps, art, Celebrity, Design, Digital Publishing, Illustration, iPad Mini, Publishing, Museums, Galleries
Thursday 02.14.13
Posted by Dean Johnson
 

Face Time

Whenever I lecture on design career paths and take a journey along my own creative timeline, I find that behind the twists and turns there are no regrets. Each new choice has resulted in a fresh set of challenges, life-lessons and opportunities.

​

Before focusing on graphic design, I had a calling to be an artist. Yes, one of those easel-munching, brush-wielding, weirdy-beardies but before I had a chance to sign up for a fine art degree, it turned out that my original calling wasn’t shouting loud enough and my practicality gene kicked in.

I realised that my enrolment into higher education should result in more than a piece of paper qualifying me to sit in a loft painting priceless masterpieces in exchange for soup and soap. Graphic design would become my friend and provide a sensible wage to supplement cars, gadgets, a wife and children. 

This was the early 90s and the cult of celebrity hadn’t quite become the all-consuming monster it is today. Simon Cowell wasn’t yet selling a dream of fame for fame’s sake so I decided to launch a parallel career whilst at college studying the art of typography, branding and page-layouts. Never one to give up on a dream, I would paint celebrity portraits under the professional guise of ‘Artistic License’.

The fact that I had branded myself as a serious contender opened more doors than a smock and beret ever would. Having worked on a newspaper before starting college also helped, with a group of entertainment journalists (and their contacts) at my disposal.

The first portrait I ever tackled was born from a series of photographs taken of ‘Little Eagle’ – a genuine Sioux chief living and working in... Cornwall. 

This one painting focussed my creative style and began a partnership with guache, pencil and card that would last for the next three years, resulting in commissions for a diverse collection of extraordinary characters, including Chris Eubank, George Melly, Patrick Moore, Michael Douglas, Tiff Needel, Bernard Cribbins, Robert Hardy and numerous leaders within the business and sports communities.

So why didn’t I carry on? Well, the cult of celebrity eventually caught up and PA’s were no longer willing to give the same level of access I had previously enjoyed. At the same time, I had graduated and needed some focus – graphic design won.

This is the point where I usually explain to eager students looking for some direction that each stage in my career has enriched the next. Running Artistic License as a company provided invaluable financial, operational and social experience when it came to starting my creative agency Fijit.

The ability to translate creative thinking into creative communication is a useful skill that has followed me from job to job and I still believe passionately that a designer should always be able to focus their preliminary thoughts into effective imagery. Dexterity with a pen or pencil should always precede the digitized phase on a Mac.

I now struggle to find time to get as ‘hands on’ as I used to. The last portrait I tackled was Tim Burton’s, as featured in my blog entry Gone For a Burton. I am however looking forward to more illustration work in some of our forthcoming Brandwidth iPad apps with innovative storytelling and games. 

I will always look back fondly on the celebrity portrait world and I intend to write more on the challenges, rewards and antics at a later date. Accusations of wrong eye colouring by Bernard Cribbins, xylophone lessons with Patrick Moore or blocking Michael Douglas into Leicester Square with a taxi thanks to our late film premiere arrival – all part of a designer’s rich career tapestry!

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tags: Artistic License, Art, Michael Douglas, Patrick Moore, Illustration, George Melly, Tim Burton, Tiff Needel, Bernard Cribbins, Robert Hardy, Chris Eubank
categories: Celebrity, Illustration, art
Monday 01.17.11
Posted by Dean Johnson
 
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