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Wearables: The Whole Package

The 2014 wearable marketplace offered a random scattergun approach to product development. Tech-biased, fashion-biased, bracelets, watches, clips and headgear all vied for the same ground without any apparent strategy other than to get there first in the rush to the front. At CES, ‘wearables’ are bigger than ever.

I’ve written a lot about mobile, wearable technology and digital content, but I don't just sit around talking about it. At Brandwidth, we help to shape the stuff, create incredible digital experiences and tell the world about it.

When all the boxes haven’t been ticked, this makes me angry. Startups, growing brands and global giants are all guilty of this. Applying the word ‘smart’ to something doesn’t automatically make it smart and even when it is, often the implementation, narrative and marketing isn’t. Quite frankly, it’s inexcusable.

Over the past year, I have been testing a number of VR and AR platforms, including Oculus Rift, Zeiss ONE VR and Samsung’s Gear VR. Rift still owns the field and was not only the first established player in this current VR reboot but has Facebook $s to back this up. They’re doing a great job and taking their time but the product is a long way from consumer’s hands. Or is it?

Actually, Rift technology is lurking inside Samsung’s Gear VR and it’s a great product that's available now, with full mobility (none of Rift’s own cabling to contend with) and a new Milk VR store. But wait, the website’s a mess, littered with typos and poor UI and none of the gloss associated with Apple’s products or even rival Zeiss ONE VR. Ironically, there's a much better representation of Gear VR on the Oculus website.

It’s just not good enough. The website can’t be an afterthought, it’s a vital portal to the products and for many the first contact with the brand. Perception is everything in a virtual world so why sell yourself short?

It’s not all about the branding. Brands need to get their stories straight if they’re going to convince us to part with more money for devices that we’re not even sure we need.

Until we’re offered genuine digital convergence, each device must fit seamlessly into our lives and play nicely with all our existing technology.

The rest of the VR and AR field is wide open and I’ve tested some incredible products at CES this year. Ones that really stood out included the latest version of Oculus Rift – Crescent Bay. The new model features 3D audio, is much lighter, has only one tethered wire, extraordinary spacial recognition for head movements and a massive step forward in screen resolution. The demos I tried were so good that the increased quality was enough to feel as if you were really there, rather than merely experiencing a great piece of tech.

I also tried the Sulon Cortex. This provides an extraordinary mix of VR and AR by using an external camera to display surroundings, then overlaying digital content until you ‘step into’ the full VR environment. This Canadian start up is currently flying below the radar as they establish solid R&D before hitting consumers. Definitely one to watch.

My final pick of the headgear wearables is the Recon Jet. More Canadian tech, but with a sports bias. Their Google Glass-beating technology is already featured in snow goggles but the headset I’ve been waiting (a long time) for is a much sleeker unit and one of the first pairs of tech glasses not to make the wearer look an idiot. They hit the market next month. More when I have my own pair…

VR and AR has incredible potential for entertainment, sport, automotive, museums and er, the sex industry, but what about the rest of the wearables market? It’s huge (like CES itself) and I’m not writing about it all here. I’ve covered VR, AR and glasses. I’ll tackle the rest next week!

tags: CES, CES 2015, Wearables, Wearable tech, Oculus Rift, Oculus, Sulon Cortex, Recon Jet, Recon, VR, AR, Virtual Reality, Augmented Reality
categories: Conference, Design, Futurology, Gadget, Innovation, Mobile technology, Museums, Sport, Wearable Technology
Thursday 01.08.15
Posted by Dean Johnson
Comments: 2
 

CES 2015: Dawn of the DumbWatch

In many respects, 2014 was like 2009 for the tech industry. In 2009 we found ourselves bombarded with tablet concepts, 2014 pebble-dashed consumers with ill-conceived smartwatches.

Five years ago, all the talk was about Apple’s forthcoming tablet and CES 2010 was full of Android devices rushing to beat Apple to market. The iPad was officially revealed the week after the tech world left Vegas and launched the following April.

We didn’t witness an immediate stand-off between Apple and Android, the battle lines were drawn between the 80+ tablets revealed at CES, with a fight to the death.

So, here we are at the Consumer Electronics Show 2015, with wall-to-wall ‘Wearable Technology’ or ‘Wearables’ and the smartwatch is king. Or is it? Well, Apple isn’t here again. They’re not saving money, they just have a valid point to make – everyone’s talking about the the Apple Watch anyway.

I’ve been testing a selection of so-called smartwatches to destruction for the past 18 months and the conclusion is that they’re actually pretty dumb.

I’m not going to review each one in depth – I’ve done that enough either here or on the BBC but none of them tick all the boxes they should. They even have an issue with branding: From the cheekily named ‘i’m Watch’, to the ridiculous ‘LG G Watch R’ and ‘HP MB Chronowing’, to the rather more obvious ‘Sony Smartwatch’ and Will.i.am’s anti-watch, the ‘Puls’. It’s easy to see why Apple went with ‘Apple Watch’. Who knows if we’ll ever discover the truth about why they didn’t run with ‘iWatch’.

Here’s a quick personal checklist for each watch:

i’m Watch

+ Early to market brownie points – and the cheek of a name so close to ‘iWatch’

– Naive product and interactive design, it just doesn’t work (first two died within weeks) and wasn’t waterproof

Sony Smartwatch 2

+ Sony have been dabbling with smartwatches for years, there’s a Smartwatch 3 now, using generic Android Wear UI, but I don’t think the product design is as attractive as this steel model. Good battery life thanks to the low power screen with time-only sleep mode and single screen tap to illuminate. Waterproof

– The on-screen experience is a mess and feels old.

UPDATE: Smartwatch 3 Steel Edition tested at CES – a really nice looking quality watch that goes to the top of my Android Wear list. Also, a new range of strap and face combinations to launch next month.

SonySmartwatch3.JPG

Cogito Classic

+ Extra marks for making an attractive watch in a range if colours, with analogue hands and an illuminated circular screen. Breaks from the smartwatch mainstream and works with both Android and iOS smartphones

– My latest model has died, leaving working analogue hands but no screen. A new software update is expected to add connected home functionality.

UPDATE: A replacement watch is on the way but a stylish new model launched at CES looks interesting. More when I get my hands on one...

LG G Watch R

+ LG also have a smartwatch track record. This latest circular model improves on past attempts, with 2+ days battery life from an always-on time display. Measures biometric data (heart rate, steps taken + personal goals). Waterproof

– The overall product design is poor and feels cheap – especially when faced with the superior visual appeal of the Moto 360

HP Michael Bastian Chronowing

+ Finally, a smartwatch that genuinely focuses on quality design and materials, that works with Android AND iOS. The partnership between fashion designer Michael Bastian and tech giant HP should have been a perfect match. No, wait…

– …despite a beautiful presentation box holding three different straps (brown leather, olive mesh and black rubber) they are very difficult to change – unlike the fast-swap system on the Apple Watch, designed to improve the experience AND encourage additional strap purchase.

Also, the Chronowing is blighted by a poor on-screen user experience: No biometric data or motion detection, the text is too small, screen illumination requires a 3 second press and hold of one physical button, Bluetooth has a habit of disconnecting (although this has improved) and the magnet in my charging cradle isn't strong enough to stay attached to the watch. HP is on the case and a new charger is on its way to my hotel in Vegas, with better instructions for strap changing. I'll reserve final judgement.

UPDATE: The new re-designed charger has arrived. It now contains a stronger magnet and attaches without issue. Bluetooth is now stable and stays connected to my iPhone 6.

Will.i.am’s Puls Smart Cuff

It hasn’t arrived yet. I’ll tell you what it’s like to live with very soon…

A watch must deliver the time for at least 24 hours, look good, feel comfortable and not require compromise or extra effort. It must also offer information at-a-glance. These are the basics, like a book offering words or a film moving images and sound. Don’t attempt to enhance something if you can’t get the basics right. Which one am I wearing today? The Chronowing (despite all its faults) as it’s still a conversation starter.

Apple has a chance to tick boxes where others have failed, but they first need to convince an audience that abandoned watches for smartphones with clocks that they actually need one now.

In 2010 99% of iPad owners didn’t think they needed a tablet, but Steve Jobs made a compelling case and developers stepped up to create amazing content (including Brandwidth on day 1). The Apple Watch won’t be such an easy sell, Steve’s no longer around and success is measured on shifting more units than the last ‘big thing’.

Stop viewing smartwatches as standalone items and think of them as the small screen for the bigger screens and they have a future, just not the ones I’ve been wearing.

tags: Wearable tech, Wearables, smartwatch, watch, CES, CES 2015, Sony Smartwatch, Cogito Classic, LG G Watch R, HP, Michael Bastian, Chronowing, Will.i.am, Will.i.am Puls, Puls, Apple Watch
categories: Design, Gadget, Innovation, Mobile technology, Wearable Technology
Monday 01.05.15
Posted by Dean Johnson
 

Rebel With a Cause

A rebel… every business needs one, from tech to finance, automotive to entertainment. Someone compelled to swim against the tide, or in reality, ahead of it.

Rebel_top.jpg

To many, the idea of a disruptive influence in the midst of a well-oiled machine is the last thing they’d want to encourage. After all, there’s no ‘I’ in team, right? There is a big one in Impact and Instinct and two whoppers in Innovation.

Consider for a second some of the great disruptors, from Galileo and Socrates to Darwin and Jobs, we remember the plaudits and success but they faced their fair share of obstruction, ridicule and uncertainty. They stood their ground (often to their own detriment) but achieved greatness – not for themselves, but the advancement of mankind.

Their contribution to the world we live in was only given meaning through a willingness, a compulsion, to run before they could walk. They faced failure but learnt from this and channeled their energy into ever greater statements of intent.

The Apple ad from 1997 perfectly summed up this sentiment – “The ones who think they are crazy enough to change the world… are the ones who do”.

This spot was released to initiate the Think Different campaign in 1997. Here's to the reasons we stick with Apple through the ups and downs.

Now, I’m not claiming for a second that I have any right to share a platform with the greats mentioned above but I am a rebel and proud of it. 

My wife used to say the words to the Garth Brooks song ‘Standing Outside the Fire’ could have been written for me… “life is not tried, it is merely survived when you’re standing outside the fire”. It’s true, it’s hot in here, at times frickin’ uncomfortable and rarely involves sleep. It’s more rewarding than simply keeping your head down and merely getting on with it.

There is a careful balance to be achieved here. A business formed entirely of rebels is doomed to failure. My ‘Ultimate Agency’ post from 2010 is an example of a fantasy creative agency but imagine a top table featuring the likes of the late Steve Jobs and Wally Olins, to Stephen Fry, Mitch Joel, Marc Newson and Thomas Heatherwick. The Ultimate Agency would descend into anarchy without an army of ‘responsible adults’

My talk at TEDx Athens last weekend focused on the importance of balance. I spoke about the need for ‘seamless narrative’ and how without a clear understanding of this, you were unable to create ‘meaningful disruption’.

I gave the capacity audience their first taste of my rebellious disruption by equipping every delegate at the stunning Onassis Cultural Centre with our Brandwidth Innovation Lab app (iOS and Android) the audio-watermarked musical opening to my presentation triggered the digital performance, with each phone or tablet screen turning into an individual pixel to deliver a stunning light show – a 4D experience culminating with each handset vibrating as one for the final crescendo.

In the grand scheme of things, this was the equivalent to a digital firework display or waving lighters in the air at a concert. I still had a serious point to make. Communication on every level, on every device, no matter what kind of brand, business or individual needs to master the basic art of seamless narrative. Conversation and a clear personality needs a manageable change of pace. Merely shouting at an audience doesn’t work when everyone adopts the same volume or this just becomes white noise. Maintaining consistency is essential when adding impact to the meaningful messages.

My presentation is now available on Slideshare (although I had to convert this from Keynote to Power frickin’ point to upload) but please download for the full experience containing the embedded audio and video.

Disrupting Seamless Narrative from Dean Johnson

Here's the full TEDx video of my talk, complete with app-controlled 4D light show.

TEDx Athens was a wonderful experience, run by a passionate team lead by Dimitrios Kalavros-Gousiou and I was fortunate to catch some of the city sights thanks to Big Olive City Walks.

I wish I could have stayed longer but I’ve already flown from Athens to London, to San Francisco to Cupertino to LA in the past 48 hours, leaving disruption in my wake.

What a rebel.

tags: TEDx, TED, TEDx Athens, Athens, Narrative, 4D, Apps, entertainment, experiential
categories: Agency, Apps, Conference, Design, Futurology, Innovation, Mobile technology, Motivation, Music, Social, Travel, Wearable Technology
Thursday 11.20.14
Posted by Dean Johnson
 

May The Force, Maleficent, Bernhoft... and Moondog be with you!

In the past ten days, the English have demonstrated both extremes of the effort and achievement scale. At one end (the bottom) we have the English football squad. unceremoniously dumping themselves out of the World Cup. At the other, we have our award-winning team at Brandwidth.

I hate for my writing to turn into the agency equivalent of a party political broadcast, but sod it – we’re passionate, we’re dedicated and we’re brilliant. Not a particularly British attitude (we’re supposed to be all politeness and deference) but when most of the conversation on our own fair shores revolves around a failed football team and a shortlist of the same old agencies and developers, someone has to fly the flag. We're responsible for the current US number one Entertainment app and Multi-Touch book – I'm pretty sure we're the first developer in the world to achieve this.

So, what have I got to shout about? In a nutshell, having returned from speaking at the Mobile Show in Dubai, I spent a week in the US covering WWDC in San Francisco, visits to Apple in Cupertino and meetings in LA, I touched down briefly in the UK, only to head off to Poland.

“Why Poland?” I hear you cry... I spoke at the brilliant ‘Bitspiration’ Conference in Krakow, an amazing gathering of the great and the good from the worlds of music, digital innovation and start-ups. I couldn’t have been more pleased to be attending when our latest multi-touch book for Disney Studios ‘Maleficent’ was the number one Entertainment title in the US iBooks Store! I was also happy to reveal the incredible ‘Bernhoft Islander’ app and announce our forthcoming ‘Star Wars Scene Maker’ app. More on those later...

As if that wasn’t enough, we had just updated our classic ‘Top 100 Albums’ app for Amber Books in stunning Retina detail and a new FREE cover price. I challenge anyone with an interest in any genre of music to find a reason not to download!

Despite the superstitious overtones, I returned home safely from Poland late on Friday 13th and caught up with the wonderful Nikki Bedi on her BBC London 94.9 show on Saturday evening. My role as ‘Inspector Gadget’ allows me the freedom to talk about the latest tech from around the world, discuss Harrison Ford’s injured foot and further tease the Star Wars and Bernhoft projects.

A big digital product launch usually delivers a mix of extraordinary highs and monumental lows. I’m glad to say, the arrival of ‘Star Wars Scene Maker’ last Thursday offered many more highs than lows. The Brandwidth team has been working closely with Lucasfilm and Disney for nearly a year, with the mission to bring storytelling bang up to date – and take it kicking and screaming into the future.

Who wouldn’t want to step into George Lucas' or JJ Abrams' shoes and direct the iconic scenes from all six movies, then take the reins from Episode VII and beyond? I have worked in publishing, design and technology for nearly thirty years (I started young!) and this project delivers in all areas. Don’t tell me publishing is dead when this is the result – storytelling and interactive narrative taken to digital extremes.

I’m happy to say we’re not stopping here. This is a living, breathing product with a healthy future of enhancements and updates, platform and content opportunities. Oh, and a lot of fun!

Speaking of living and breathing products, another Brandwidth blockbuster is now available – ‘Bernhoft Islander’. We had an incredible opportunity to collaborate with HD360 and Jarle Bernhoft and bring his hypnotic blend of contemporary soul music to life in an encapsulated album app. We’ve worked with a number of digital formats for artists such as The Doors, Led Zeppelin, Demi Lovato, Michael Bublé and the aforementioned Top 100 Albums app but Islander is the first app to launch globally alongside the main album, providing a genuine HD experience, with all music embedded at the quality it originally left the recording studio.

360º video, the Loop Station, an interactive Studio, all create a unique approach for a unique artist and a genuine premium product. Don’t take my word for it, here’s the man himself...

As I’m still on a music theme, the clock is ticking on a superb Kickstarter campaign, ‘The Viking of 6th Avenue’ Documentary. In their own words:

"The inspirational true story of Moondog, the legendary musician and New York icon whose life was an unexpected, outrageous adventure. 

Charlie Parker and Benny Goodman hung out with him. Philip Glass lived with him, Janis Joplin covered his music, Allen Ginsberg stuck it on his fridge, Diane Arbus took his picture and Andy Warhol’s mother designed one of his album covers. Merv Griffin interviewed him, Lenny Bruce shared the bill, Phillippe Starck named a building after him, Elvis Costello brought him to London and fashion designers have created entire collections around his look."

I’m not directly involved but Holly Elson is a brilliant documentary film maker and the Moondog story deserves to be told. At the time of writing, there are 3 days remaining and around $40,000 still to raise. It’s all or nothing – Kickstarter and the Viking of 6th Avenue are only a click away!

So that’s it then? Nope, we’re on a roll. Apart from the rest of the Brandwidth business, providing digital infrastructure and mobile solutions to the automotive sector, enterprise level websites, amazing experiential environments and all the data analytics you can eat, we have a stunning title ready to launch for Taschen later this month followed by many many more. It’s going to be a long hot summer where you’ll hear all about our amazing products, even if you don’t hear about Brandwidth.

tags: Mobile Show ME, WWDC, WWDC14, Apple, Cupertino, Campus 2, Bitspiration, Maleficent, Disney, Bernhoft, Islander, Star Wars, Scene Maker, Top 100 Albums, app, Nikki Bedi, BBC, BBC London 94.9, Lucasfilm, Episode VII, Brandwidth, The Doors, Led Zeppelin, Demi Lovato, Michael Bublé, Moondog
categories: Agency, Apps, Books, Business, Design, Conference, Digital Publishing, iBooks, Mobile technology, Music, Publishing, Star Wars
Monday 06.23.14
Posted by Dean Johnson
 
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