• Activ Right Brain
  • About Dean
  • Designing The Future
  • Speaker
  • Keynotes
  • Blog
  • Art
  • Contact

activrightbrain

  • Activ Right Brain
  • About Dean
  • Designing The Future
  • Speaker
  • Keynotes
  • Blog
  • Art
  • Contact

Face Forward

The past 12 months have been out of this world. Quite literally.

When I began to tell our story at Sirius Technologies Inc., we took incredible steps creatively and technologically, but the thing that enthralled audiences – from one to one or one to a theatre or the rest of the world – was our mission. Impressive, ambitious, inspiring, and the potential outcome… revolutionary.

Any one point on Earth to another in less than 60 minutes.

More on our science fact in another post. But first… meet ‘Face Forward’: My celebration of science fiction. An 8-portrait tribute to time and space in film and TV.

I have been bringing portraits to life for over 30 years, capturing the personalities, the souls and the magic of individuals or vehicles. Many larger than life, but all worthy of preservation in art form.

Here’s an interstellar showcase for gallery owners considering a new space-themed art exhibition as we head into 2026. The first 8 are ready for blast off!

  • Mars Attacks [Martian Ambassador – Himself]

  • 2001: A Space Odyssey [David ‘Dave’ Bowman – Keir Dullea]

  • Doctor Who [The 10th Doctor – David Tennant]

  • Flash Gordon [Prince Vultan – Brian Blessed]

  • Star Trek [Captain James T. Kirk – William Shatner]

  • Alien [Xenomorph + Lieutenant Ellen Ripley – Sigourney Weaver]

  • Star Wars: A New Hope [Princess Leia – Carrie Fisher]

  • Armageddon [Harry S. Stamper – Bruce Willis]

2000andOne_LO.jpg
Alien_Twin_LO.jpg
Armagedd_ON_LO.jpg
FlashBrian_LO.jpg
Kirk_Out_LO.jpg
Leia_Layer_LO.jpg
MarsAttAkAkAk_SQ2_LO.jpg
Whovid_LO.jpg
2000andOne_LO.jpg Alien_Twin_LO.jpg Armagedd_ON_LO.jpg FlashBrian_LO.jpg Kirk_Out_LO.jpg Leia_Layer_LO.jpg MarsAttAkAkAk_SQ2_LO.jpg Whovid_LO.jpg
tags: Art, Design, Technology, Innovation, SciFi, Film, Movies, television, space, spacetech, StarWars, StarTrek, DoctorWho, TimBurton, Alien
categories: art, Design, Futurology, Illustration, Star Wars, Television, time travel, SpaceTech, Aerospace
Monday 12.08.25
Posted by Dean Johnson
 

Rebel With A Cause: THE Conversation

I have a story to tell, about being a Rebel With A Cause. But when it’s a story of space exploration, time travel and magic and art and immersion, I was never going to take a conventional approach. I’d love you to experience it.

Some of the greatest conversations I’ve had with Monty Munford have occurred around a dining table, over drinks at the Century Club, or in the back of a cab. Monty has lived a life of adventure and ridden the tech rollercoaster. As a straight-talking industry leader, risk-taker and Gamepay CSO, he’s more used to interviewing Steve Wozniak, John McAfee or Kim Kardashian, but we sat down to talk freely about design, tech and innovation, the people that matter and the direction it’s all taking. We’d love you to join us.

As we talked about the past and present, conversation naturally turned to our virtual future. We want evergreen content to live on in the Metaverse – it’s why Matt Littler of Analog Films shot all three episodes in VR, so we could offer the experience of sitting with Monty and myself, not simply watching from behind a screen.

The stereoscopic 3D footage was all shot on an Insta360 Pro II camera, with ambisonic spacial sound, surrounded by the visual feast of Bittescombe Lodge in the heart of the English countryside. This luxury location offers an incredible mix of traditional and contemporary design, reflecting the nature of our conversation and my roles as President Elect of the Chartered Society of Designers, Artist, Adviser, Mentor and Ambassador for numerous startups and creative organisations.

I make the point in our conversation that many new forms of technology don’t replace those already in existence – they compliment and extend the experience, rather than make any one platform obsolete. So naturally, this series exists in a conventional video format too, as well as the written words below.

Each platform offers its own unique content, so I hope you’ll enjoy the jetpack moments expressed on each.

Speed Up For Traffic Lights

Episode 1: The Present

We all have words to live by, even if most aren’t aware of the exact phrase that gets us out of bed in the morning, we’re acutely aware of a war cry to get shit done, or die trying.

I’ve always had a fascination with time, be that the potential to travel – physically or virtually – backwards to relive, alter or learn from our past or head to the future for a glimpse of our destiny or alternate realities existing in parallel to our own.

This in turn has given me an appreciation for just now precious time is. In the words of Louis Armstrong “we have all the time in the world” – yes, but we still wish for more or discard what we already have.

How often have you found yourself behind someone approaching traffic lights and they begin to slow down, anticipating a red when they’re still on green? This defines the character of a driver expecting the worst outcome, it’s a negative mindset.

And this is exactly why I hit the accelerator when I approach a green light, pre-empting the positive and effectively engaging my own time machine. Imagine how many precious minutes each year are gained from not sitting at a red light. Time gained, pulse raised and positivity reward unlocked (almost) every time.

Those life-affirming words can be distilled into the phrase “Speed up For Traffic lights: Bank on Green Not Red”.

My mindset isn’t something developed from a group of inspirational business leaders and entrepreneurs. No, my Dad instilled the ‘Power of Positive Thinking’ in me – his very own words to live by.

Sadly, we lost Dad to COVID in 2021, just 5 months before his 90th birthday. But those words live on as the inspiration for mine.

Episode 2: The Past

One of the most disappointing things in life is knowing when an opportunity has been missed. When connections fail to meet. When a message falls on deaf ears.

I would rather apologise for something awesome than ask permission for something lame – that’s been my attitude throughout my first 50 years. Never settling for average when exceptional is achievable.

So, for me it’s always been about telling the right story in the right place at the right time. If any of those three key ingredients are missing, it all falls down. It’s no use if your timing is perfect if you don’t have the right thing to talk about or the words, images or experience fail to materialise.

I believe in magic. Not Harry Potter, but the application of science to deliver the unbelievable. The unexpected creates impact, impact makes people sit up and take notice, and once you have their attention, you need to deliver on the promise.

Magic without substance is just vapour. It’s why I appear on stage shooting fireballs – but they serve to illustrate the challenge for contemporary marketing. Offering an audience a glimpse of IronMan’s inventory – be that full-body haptics, bionic shoes or the infamous flame-throwing – they all form part of a narrative and demonstrate technological collaboration. They also break with the expected structure of a keynote, disrupting ‘the feed’ and stopping an audience in their tracks.

It’s easy to form an opinion based on someone else’s opinion. That’s why global conference stages are full of people that Google their topic and deliver the search results via Powerpoint. I’m proud to be able to put my money where my mouth is and say “I’ve been there and done that”, giving weight to my opinion – even when my advice is to learn by my mistakes and follow a different path.

This attitude helped me deliver the first iPad app and Apple Watch apps on the days those products launched, create one of the first multitouch iBooks, spend 48 hours in Virtual Reality, work end-to-end with mobility brands (inside and outside the vehicle) and paint portraits of Michael Douglas, Anthony Hopkins and Chris Eubank, then getting under the skin of NFT art – as an artist! I’ve been honoured to work with legends of the music industry, motorsport heroes, stars of the silver screen and help relaunch the Star Wars franchise.

If you don’t know it can’t be done, you just find a way to do it. Like when people find super strength to lift burning cars, we all have our own superpowers.

There’s so much more that sits under NDA for now, but I’ve also been taken at gunpoint in Beirut, smuggled into Bosnia in the boot of a car, had security remove me whilst dressed as Captain America, nearly filmed one Presidential inauguration in VR and lost another Presidential client following their assassination! But that’s for another day…

Episode 3: The Future

As an Artist, Designer, Technologist and Innovator, I’m more excited about the prospect of designing the future than ever before. The tools we have at our disposal are undoubtedly powerful, but humans tend to switch off from the technological white noise. When brands like FaceBook (now Meta) don’t simply talk about Virtual Reality – they also offer it AND paint a picture of their view for its future, consumers sit up and finally take notice.

Although I’ve been deeply involved with the Metaverse for the past decade, it’s a tough sell when you’re flogging a dream without an audience. For Virtual and Augmented reality to succeed, these technologies have to provide escapism AND familiarity. The experiences must be top-shelf and immediately accessible.

However, the most important area of focus for the Metaverse – and any new technology – isn’t a digital environment, it’s the physical world around us.

We all return to reality so we need a reason to plug ourselves in to begin with and inspiration to achieve more when we return. My 48 hour VR immersion in 2017 made me appreciate reality far more than the virtual because we haven’t laid the foundations for the Metaverse yet, let alone started building the dream.

Look up. From your desk, from your screen, from your device, from your LIFE. It’s the equivalent to an artist taking a step back from their work and gaining perspective.

So, I ask you… are you a Meta Offsetter? For every virtual idea you have, think of another in the real world. It’s like planting a tree for carbon neutrality, but one reality doesn’t defeat the other. Instead they co-exist, with each platform adding value rather than forcing a choice or making something obsolete.

We all need to take a breath, it’s a process I’ve always valued. That moment of peace, allowing us to reset mentally and physically and return stronger and more focused than ever.

I haven’t had that since my Dad died on February 5th 2021. Since I held his hand and said goodbye with the promise that I’d make the next 12 months mean something.

So here I am on 22 / 02 / 2022. Ready to write the NEXT chapter.

A Brief Discovery of Time Travel: Dean Johnson and Monty Munford IN the Metaverse

Immerse yourself in the full VR experience via your headset of choice or 360º on-screen exploration as Monty and Dean take a deep dive into the potential for The Metaverse.

[For best results, open in the YouTube app on your preferred platform]

tags: Monty Munford, Dean Johnson, Metaverse, The Metaverse, NFT, crypto, cryptocurrency, Bittescombe, Bittescombe Lodge
categories: art, Artificial Intelligence, Augmented Reality, Automotive, Books, Business, cars, Connected World, Design, Digital Publishing, Futurology, Gadget, Innovation, Mobility, Motivation, Television, time travel, Virtual Reality, Wearable Technology, Metaverse
Tuesday 02.22.22
Posted by Dean Johnson
 

The Digital Design Imperative

When President John F Kennedy so famously uttered the words “ask not what the design industry can do for you, ask what you can do for the design industry”, how could he have known they would be even more relevant today. Or was that Neville Brody?

DigiDesignImp.jpg

I’ve always been of the opinion that if bad Photoshopping and typography doesn’t make your blood boil then you shouldn’t be a designer. If you can sit on the tube opposite an ad featuring poorly-kerned letters or view a Frankenstein comp of a ‘lead character when young’ movie prop photo and still not twitch, you are creatively dead inside.

Slink away now if you’re unmoved by either example, or hang around and get motivated.

The role of designer has changed beyond all recognition since leaving college (it’s moved fast, I’m not THAT old). What’s graphic design then? Well it used to be relatively easy to define when ‘digital’ wasn’t in play. Brand design, brochures, editorial layouts, posters, flyers and packaging for starters.

That list still exists but most brochures are now interactive, from PDF’s to iBooks with websites either replicating or delivering the same. Great editorial layouts are still essential within tablet magazines and ebooks as the eye is arrested by the skilful juxtaposition of stunning images and intelligent typography. Posters work on various levels, from the 48-sheet variety now on many digital Jumbotrons and underground screens, to our ever-increasing screen sizes offering the scale previously reserved for printed posters. Flyers (unless from the local pizza deliver business) are emails, Facebook posts or Tweets. We’re a long way from losing packaging from our high streets and out of town stores, but the online marketplace offers many more virtually packaged download opportunities.

So, who cares? Things change, technology advances and forces us to move with it. That’s one take, leading to the sloppy Photoshop, branding and layouts that make me want to punch inanimate objects (or designers). This attitude can be brought on by creatives who don’t live and breathe design and clients who believe our computers do all the work for us.

Snap out of it and appreciate the incredible opportunities to not only design great visual experiences, but now bring them to life as incredible user experiences. The graphic design label got scrapped, welcome to the wonderful new world of design where the brief to create postage stamps became the task to build iconic icons or miniaturised album covers and book jackets, where the fight to be seen and remembered provides the ultimate pixel-pushing challenge.

Wearable technology and Smart TV will provide your new playgrounds so start thinking about future opportunities to make a design difference.

Knock down the mental barriers and apply great design thinking to everything you do. Don’t assign different standards to different work or clients – we live in a world where a local butcher can have as much global visibility as Wallmart. The world’s eyes are on your kerning, your cut-outs and your colour palette.

Originally published in Computer Arts magazine in 2013. Hasn't aged a bit!

tags: Design, technology, innovation, Photoshop, Adobe, Computer Arts
categories: Agency, Apps, Connected World, Design, Digital Publishing, Innovation, Mobile technology, Publishing
Tuesday 04.21.20
Posted by Dean Johnson
 

In the Blink of an i

Life is full of moments: good, bad, happy, sad. Full of colour and breadth or detail and depth. We have a personal and unbreakable connection with a memory but we make our own judgement of an image. Thanks to the phone camera in our pockets, we are all photographers and this makes us individually responsible for capturing the most incredible moments.

In the Blink of an i.jpg


I used to be a dedicated SLR photographer. Having pursued an education in photography (if not a career), I had progressed from several film-based SLR’s to the digital variety. I loved the feel of a full-sized camera, the perceived quality and the flexibility the lens selection and manual controls offered.


The reality was, my eldest daughter Olivia began life with a set of ‘perfect’ photos. I would painstakingly photoshop food from her face and unwanted toys, pieces of furniture or poorly shaped friends and family from my photos – just to aid composition!

IMG_9553.JPG


By the time my other daughter Hattie arrived on the scene, I had ditched the cumbersome D-SLR and replaced the full digital darkroom with the iPhone in my pocket.


This was a revelation.


I moved from the selection of perfection, to a lifetime of moments. Rather than hoping to capture something whenever I had my camera, I would take 100 casual shots for one visual memory – and that is why I’ll never turn back.

CES2017_Gibson3.JPG


I find being able to photograph the unexpected a far greater reward than a staged set piece. You know when a smile is real, because the rest of the face wasn’t expecting it.


That doesn’t mean I’ll ever stop being a ‘proper’ photographer at heart, or a designer. I love to create, so the moments I capture are the ones I’d like to see – and I have a critical eye. Most shots are edited in Snapseed or Black and many never reach a public audience.

IMG_6775.JPG


It has never been easier to share great photography with the world. That doesn’t mean I haven’t got myself into trouble trying to do just this during my world travels. I was detained at gunpoint in Beirut for snapping architectural photos where I shouldn’t, I ventured into the most dangerous parts of Moscow to capture street lighting and walked back out – thanks to ignorance rather than travel awareness and I have taken risks for great automotive shots by hanging out of a few car windows, off-roading a Bentley GT and many more.

IMG_4348.JPG


Smartphone technology moves on every year, but I still use an iPhone 7 Plus. The phone isn’t slow, the battery life is acceptable, and the camera is great. Do I need a new phone? No. Would I like one? I’m an Apple fan, so of course.


Will an iPhone 11 Pro make me a better photographer? Absolutely not. It will deliver greater detail and perform better under lower light conditions. But a phone doesn’t make a moment…


…we do.




You can find all my photo highlights on Instagram if you’d like to follow the journey.

View fullsize IMG_7712.JPG
View fullsize Capitol_Building.JPG
View fullsize Frankfurt2017_MINI.JPG
View fullsize HattieBalcony_Florida.JPG
View fullsize LA_Banksy.JPG
View fullsize IMG_4666.JPG
View fullsize IMG_4201.JPG
View fullsize LAAS2017_1.JPG
View fullsize MX5_Sunset.JPG
View fullsize NYC_Ladders.JPG
View fullsize Dance_BirminghamUni.jpg
View fullsize Riga_Cobbles.jpg
View fullsize SF_Stools.JPG
View fullsize ModelX_Shell.jpg
View fullsize Thames_Rainbow_SML.JPG
View fullsize CES2015_Gibson1.JPG
tags: Photography, Design, Tech, technology, gadgets
categories: Apps, art, Connected World, Design, Gadget, Galleries, Mobile technology, Photography
Monday 10.28.19
Posted by Dean Johnson
 
Newer / Older

Designing the Future